Mobile

On a phone the editor is built for touch, with a palette strip across the top and finger gestures in place of a mouse and keyboard.

livediagram works on a phone right in your browser, with no app to install. The editor automatically switches to a touch-friendly layout on a phone-sized screen (narrower than 640 pixels, or a touch screen shorter than 500 pixels, so a phone held sideways counts too) so the canvas stays the star and everything is reachable with a thumb. It is great for viewing a diagram, making quick edits, and joining a live session on the go.

A layout built for touch

On a phone the editor keeps the same layout as on a computer, fitted to the width. Along the top, a small card holds the menu button (for the Explorer; a phone has no mode switch, see Editor Modes), and beside it the palette's strip: the selection mode, the categories as icons (swipe them sideways for the rest), and Search at the end. Tap a category to open its elements across the width of the screen. Layers (and Collaborate, once the tab has a comment or an action) open as pop-overs above their buttons in the bottom-right corner, and the tabs and quick controls run along the bottom.

A few panels are simplified to fit: they stay where they are rather than being dragged around (they start collapsed; tap a panel's header to expand or collapse it), the Map is hidden, and the zoom controls' − and + buttons give way to a single Fit button, since you pinch to zoom.

Held upright, an empty tab opens zoomed out a little (to 60%) and a tab with content opens fitted to it, so you land on a useful overview of the canvas, and when you add a new element it slides into view automatically.

On a phone the palette becomes one strip across the top, beside the menu button, with the tabs along the bottom.

Touch gestures

Your fingers do the work a mouse would on a computer:

  • Pinch with two fingers to zoom in and out.
  • Drag empty canvas to move around: a phone starts on the Hand tool.
  • Tap to select, and drag an element to move it.
  • Press and hold an element for half a second (a long press) to open its menu, the touch version of a right-click. On a phone menus open as a sheet from the bottom of the screen; drag it down to close it.
  • Press and hold a button that shows only an icon to see its name. Letting go does not press it.

To select several elements, switch the selection mode to Select: then dragging across empty canvas draws a selection box.

Drag handles (an arrow's ends, for instance) have a little extra invisible padding on touch, so they are easier to hit accurately with a fingertip.

PinchDragTapHold
Your fingers do the work a mouse would: pinch to zoom, drag to pan, tap to select, and press and hold for the menu.

What works differently on a phone

A phone has a small screen, no mouse pointer and usually no keyboard, so a few things are not available or work differently:

  • Spotlight and the Slide Deck (the presenting tools) are reserved for larger screens.
  • The Map and UI Scale are desktop only.
  • Quick Style (the small style panel beside a selection) does not show on a phone; every style is still in the element's menu.
  • Keyboard shortcuts need a keyboard: with none, use the palette and the on-screen controls, which do everything the shortcuts do. Pair a keyboard and they work as on a computer, as do held-key moves like Shift to keep proportions.
  • Hover previews (styles previewing as you rest on them) need a hovering pointer, so on touch a tap simply applies the change.

For a long or detailed editing session, a tablet with more room (or a computer) is more comfortable. A phone is perfect for quick changes and following along live.

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